Tattletail, also known as Baby Talking Tattletail, is a toy made by Waygetter Electronics, and the main character in his own game. He is Circus Baby's gift from Prince Ghast. Nothing is changed on Tattletail.
. First Run. February 18, 1974 ( 1974-02-18) – March 31, 1978 ( 1978-03-31). Second Run. January 18, 1982 ( 1982-01-18)- June 1, 1984 ( 1984-06-01)Tattletales is an American that first aired on the daytime schedule on February 18, 1974. It was hosted by, with several announcers including, and providing the voiceover at various times. Wood was the primary announcer during the show's first run, and Olson was announcing during the 1980s.The show's premise involved questions asked about celebrity couples' personal lives and was based on, a syndicated Goodson-Todman show that aired during the 1969–70 season.
Host Bert Convy.The show changed its format after its first four months on the air. The second format remained for the rest of the show's run, including its later versions.Production for Tattletales was set up at Hollywood's in either Stages 31, 41, 43. In both formats, the show's set consisted of two parts. One was a desk behind which three players could sit. The other was a small seating area in the rear left corner of the stage, which was used to keep the players not in the game isolated; a sliding wall covered the seating area during gameplay and each player had a set of headphones to block out any noise from the other side of the wall. Usually, the game began with the husbands isolated and the wives onstage. When needed, the offstage players would appear on monitors in front of their spouses.The studio audience was divided into three sections:, (which Convy jokingly nicknamed the ' section'), and, each section of 150 members rooting for one celebrity couple.
Audience members in each section divided the money their respective couples won. The couple with the most money at the end of the show won the game, earning their section a $1,000 bonus. In the event of a tie, those sections split the $1,000 bonus. A member of the winning section(s) was also randomly drawn to win additional prizes. Audience members received their winnings in checks distributed as they left the studio.Format #1 In the first format, Convy asked the players onstage two questions, which usually started with 'It happened at.' Or 'A story involving.'
And then Convy completed the question. After each question was read, a player onstage buzzed-in to answer the question. That player then gave a one- or two-word clue that the spouse would recognize. Convy then repeated the question to the offstage players, appearing on the monitors in front of their spouses, followed by the clue. The offstage player who buzzed in first answered the question, and if the couple's answers matched, they won money for their rooting section.A correct answer was worth $100 with a one-word clue, and $50 with a two-word clue.
Convy then asked another question, usually multiple choice, called a 'Tattletale Quickie,' to each couple in-turn. On their turn, each onstage player answered the question, and the spouse appeared and answered the same question. If the answers matched, the team won $100. The players changed places in the second round.Format #2 In June 1974, the game dropped the first type of question, and questions in the 'Tattletale Quickies' format were used for the entire show (though the 'Quickies' name was dropped). The scoring format also changed. Each question had a pot of $150, split among all couples who matched ($50 if all three matched, $75 if two matched and $150 if only one couple matched).
If no one matched, the amount of the pot was added to the next question. The husbands were first asked two questions, after which the players changed places prior to the second round. The wives were then asked two more questions, with the value of the final question doubled to $300. The syndicated version offered the same; plus, one member of the winning rooting section(s), chosen at random, got six different parting gifts.Celebrities The guest couples on the premiere episode of Tattletales were and, and,.
Tattletail
Genre:
Survival horror
Platforms:
Microsoft Windows Mac OS
Release Date:
December 28, 2016
Developer:
Waygetter Electronics
Publisher:
Little Flag Software, LLC
WARNING: Do not add that this game has a terrible fanbase as a bad quality, doing so will result in a block
Tattletail is a 2016 horror game created by Waygetter Electronics. It was released on December 28th, 2016.
Plot
The Player must take care of his Baby Talking Tattletail by feeding, brushing, and charging it while avoiding the recalled Mama Tattletail for 5 days.
Why It Rocks
The idea of making a horror game based off of Furbys is quite interesting.
The graphics and visuals are very nice looking. As it gives off nice 1990s vibes.
The titular Tattletails are adorable!
Decent voice acting.
You get a golden flashlight at the end.
Free DLC.
It has free roam which means you can move freely around the map which is something that Five Nights At Freddy's doesn't have.
Bad Qualities
It was criticized for bearing some similarities to Five Nights At Freddy's due to having a 5 days, and for having an animatronic antagonist.
Way too short, as it can be completed in less than a day. The game also doesn't have much replayability either.
The Tattletails can be VERY ANNOYING as they will never shuts up for what it wants and could possibly reveal your location to Mama Tattletail, especially when the Tattletail needs to be brushed, fed, or charged.
The map is way too small.
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